

Server.maxplayers - Changing this number will determine how many players are able to join the game.

The player can type in a number from 1000 to 6000. Server.worldsize - Similar to the seed type this will alter the overall size of Procedural and Barren maps. The player can type in any number from 0 to 2147483647. ed - Whenever the server is using a Procedural or Barren map this will alter shape of it. The player can type in "Procedural Map", "Barren", "HapisIsland", "SavasIsland", and "SavasIsland_koth" Server.level - This will change the map type that the server runs.

Once this has been done SteamCMD should open up and begin updating. The player can then enter this folder and access SteamCMD by clicking on a file named "steamcmd.exe". Once the player has downloaded SteamCMD they will want to create a folder in their computer specifically for their Rust server (name it something memorable like "Server Where I Don't Die Constantly"), and they can then extract this program to this folder. The main reason that SteamCMD is used is to manually install and update servers on Steam, which is exactly what players will need for creating their own Rust server. Using SteamCMD can be extremely complicated for those who don't know quite a bit about computers or didn't grow up in the age when command-lines were the standard way to navigate computers. This is essentially a an alternate version of Steam that uses a command-line rather than the standard interface that players are used to. The player is going to have to download and install the SteamCMD program. From here things are going to start getting just a little bit tricky.
